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Opengl ES BitBlt


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Posted 21 March 2012 - 09:23 AM

Hi experts!

Is there a way to make bit-block transfer happen in OpenglES (I know the d3d way)?
I mean, i know how to modify pixels, but I do not know how to get a pointer to a picture's memory location, and other stuff like pitch.

Thank you!

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Posted 21 March 2012 - 09:55 AM

see OpenGL's glTexSubImage2D. It should be on OpenGL ES too, because I am working with WebGL (which is based on that).

Edit: here is the reference for OpenGL ES.

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Posted 22 March 2012 - 01:08 AM

Well I think I can manage my things with it. Thank you!!!!!!!!




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