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[Android] freemium or demo + full version


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#1 Humboldt   Members   -  Reputation: 100

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Posted 21 March 2012 - 01:05 PM

Hi Everyoune,

I am preparing to release my first game to Android market.
The question is: which selling model is better?
I know the freemium mode is most popular now.
But is it good for each game?
The approach to provide demo + full version looks more traditional.
When I should use this approach or freemium?
If I go with freemium should I simply provide demo functionality at the beginning and make all perks of the full version available via in-app?

I have a lot of questions and would appreciate any help.

Sponsor:

#2 Tom Sloper   Moderators   -  Reputation: 8641

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Posted 21 March 2012 - 07:50 PM

Moving to Business (this isn't a project management question).
-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com

Please do not PM me. My email address is easy to find, but note that I do not give private advice.

#3 frob   Moderators   -  Reputation: 18831

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Posted 22 March 2012 - 08:38 AM

The important question is not what other people are doing. Yes, both models are viable for various products. As you mention, both have differing results. But they are also intimately tied with the details of the apps themselves.

You cannot consider the sales model without also considering the product.

What will be the best model for YOUR app? What will YOUR customers prefer? What will get the best conversion ratio for YOUR app?
Check out my personal indie blog at bryanwagstaff.com.




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