I need to find resources that explain in depth what all the Box2D code lines mean because I don't understand them.
Thanks!
(I'm using DragonFireSDK for this.)
2 replies to this topic
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#2 Members - Reputation: 347
Posted 05 April 2012 - 11:03 PM
Why not read the box2d documentation? It's got everything you need 
http://www.iforce2d.net/b2dtut/ - this link may help you. It has in-depth explanation about pretty much everything you need related to box2d.
Cheers!
http://www.iforce2d.net/b2dtut/ - this link may help you. It has in-depth explanation about pretty much everything you need related to box2d.
Cheers!
a WIP 2d game engine: https://code.google.com/p/modulusengine/
English is not my first language, so do feel free to correct me ![]()
#3 Staff - Reputation: 9020
Posted 06 April 2012 - 03:45 AM
Agreed, you can find the documentation on the official website, HERE. That page links to an faq and a detailed user manual. As mentioned, there should be an API reference in the Box2d distribution (also linked from the page in question) if you need to look into the actual implementation.Why not read the box2d documentation?
If you've not already seen it, there's also THIS tutorial explaining a Box2d sample that is apparently included with the DragonFireSDK.
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