Hey Community,
i decided yesterday to open source my 2d Engine and did it today in the morning. The link to my github can be found on http://howtomakeitin...m.wordpress.com . (stupid name i know)
The code is approx. 9 months old and it was the first time i wrote something big like this so don't be angry if it is not so beatiful as it should be :-) I wrote everything from scratch, the rendering, the script engine, the animation engine etc.
The source code to the level editor will follow next week. It is written in Objective C cocoa and C++ (same rendering code as the game)
Have fun,
Markus
OpenSource 2D RPG Engine iOS (OpenGL, C++)
Started by FlyingDutchman, Apr 10 2012 02:39 AM
2 replies to this topic
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Posted 11 April 2012 - 04:14 AM
It is written in C++ , the only Objective C influence in the game engine itself is the set up of the OpenGL view and the forwaring of touch events. But 95% is C++ OpenGLES . Porting it should be pretty easy ... :-) Feel free to write a port :-)
I open sourced my C++/iOS OpenGL 2D RPG engine :-)
See my blog: (Tutorials and GameDev)






