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OpenSource 2D RPG Engine iOS (OpenGL, C++)


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#1 FlyingDutchman   Members   -  Reputation: 207

Posted 10 April 2012 - 02:39 AM

Hey Community,

i decided yesterday to open source my 2d Engine and did it today in the morning. The link to my github can be found on http://howtomakeitin...m.wordpress.com . (stupid name i know)

The code is approx. 9 months old and it was the first time i wrote something big like this so don't be angry if it is not so beatiful as it should be :-) I wrote everything from scratch, the rendering, the script engine, the animation engine etc.

The source code to the level editor will follow next week. It is written in Objective C cocoa and C++ (same rendering code as the game)

Have fun,
Markus

I open sourced my C++/iOS OpenGL 2D RPG engine :-)


See my blog: (Tutorials and GameDev)

http://howtomakeitin....wordpress.com/


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#2 DemonRad   Members   -  Reputation: 169

Posted 10 April 2012 - 01:11 PM

so it will not be cross-platform ?? :(
Why not using reputation system? thumbs up thanks :)

#3 FlyingDutchman   Members   -  Reputation: 207

Posted 11 April 2012 - 04:14 AM

It is written in C++ , the only Objective C influence in the game engine itself is the set up of the OpenGL view and the forwaring of touch events. But 95% is C++ OpenGLES . Porting it should be pretty easy ... :-) Feel free to write a port :-)

I open sourced my C++/iOS OpenGL 2D RPG engine :-)


See my blog: (Tutorials and GameDev)

http://howtomakeitin....wordpress.com/





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