All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
40
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Engines and Middleware
OpenAL software compressor effect
Engines and Middleware
Programming
Started by
inprazia
April 13, 2012 02:26 PM
-1
comments, last by
inprazia
11 years, 11 months ago
inprazia
107
Author
April 13, 2012 02:26 PM
Hi,
[font=arial, sans-serif]
I'm searching for information about a software version of the OpenAL compressor effect. Is there a way to use such effect on a sound device supporting only reverberation and low pass filtering?[/font]
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How to make a Galaxy Generator in C++ using OpenGL and SDL.
For Beginners
Embedding comments in machine-code/JIT
Engines and Middleware
Are most physics engines good or do they suck? (box2d GM question)
Engines and Middleware
Fast Cheap shadows for DOOM games?
Math and Physics
Subsurface scattering in Vulkan path tracing
Graphics and GPU Programming
Top Down depth effect in construct 3?
For Beginners
Advertisement
Recommended Tutorials
Killsquad - E3 Lessons and PostMortem
Production and Management
The Intuitive Algorithm
Artificial Intelligence
The One Sound All Games Need and How To Use It
Audio
How to Choose the Best Compression Mode for Your Addressable Groups
General and Gameplay Programming
Three Rings
Interviews
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top