should i be a game designer?
#1 Members - Reputation: 140
Posted 13 April 2012 - 10:29 PM
im stuck between a rock and a hard place here, i want to make my ideas tangible and real, but the programming eats my brain away like a cancer! what do i do?
#2 Members - Reputation: 155
Posted 13 April 2012 - 10:37 PM
Other things to do:
- Learn computer graphics.
- Learn electronic music composing and sound effects.
- Start to use some game engine.
- Think small.
And keep that in mind: Winners never quit, quitters never win.
#4 Members - Reputation: 155
Posted 13 April 2012 - 10:51 PM
Unity3D homepage: http://unity3d.com
#6 Members - Reputation: 155
Posted 13 April 2012 - 10:58 PM
Unity is definitely something to download and learn if you want results fast.
#7 Members - Reputation: 140
Posted 13 April 2012 - 11:02 PM
thanks for your input tho, very much appreciated!
#8 Members - Reputation: 785
Posted 14 April 2012 - 05:50 AM
iv been trying to learn programming, but i feel like im more of a creative person. programming is alright but i just cant get thru all the boring coding! i constantly come up with ideas i wish i could bring to life is the reason i wanted to learn programming, but i just dont think its gonna work.
In my humble opinion, game design and programming goes hand in hand.
Some ideas cannot be implemented or have to be modified due to programming limitations. Also, great ideas can arise from the features/limitations of the programming language.
well what is a game engine i can use that needs no, or very little programming, maybe just some easy scripting...
Flash/Actionscript! I started with that. It is very very easy, and there are lots of tutorials on the internet, AND you can always ask on flash game portals like Newgrounds for help if you get stuck.
#9 Members - Reputation: 914
Posted 14 April 2012 - 06:11 AM
You decided last week which language you are going to learn.
Give it some more time.
XNA and C# is one of the easiest ways to create games for beginners.
Maybe it's just a phase of self-doubts/overload/hate for all and everyone and it will go away.(every programmer goes through it from time to time >:<)
However, AS3 is the easiest way to go. (if flashgames are okay for you).
#10 Members - Reputation: 206
Posted 14 April 2012 - 07:06 AM
#12 Members - Reputation: 104
Posted 14 April 2012 - 03:50 PM
http://penny-arcade.com/patv/episode/so-you-want-to-be-a-game-designer
I'm currently studying at university to go into game design, and I've asked around. A game designer in the industry (working at Riot games) pointed this out to me, and it also holds up with a lot of other research I've done.
#13 Members - Reputation: 140
Posted 14 April 2012 - 05:38 PM
thanks man that helps alotI would actually suggest you watch this:
http://penny-arcade....a-game-designer
I'm currently studying at university to go into game design, and I've asked around. A game designer in the industry (working at Riot games) pointed this out to me, and it also holds up with a lot of other research I've done.
#14 GDNet+ - Reputation: 1650
Posted 15 April 2012 - 06:44 AM
http://www.earthstar.co.uk/deep1.htm
However if you are still stuck for an answer then the truth be told I cannot help you.
If I tell you yes, then at best I serve as validation to help bolster against self-doubt.
If I tell you no, then at worst I have bolstered your self-doubt.
If I simply tell you to make up your own mind, then maybe just maybe you will make the decision and thus embark on your life.
The end boss in a game is the road you walk in life.
And last of all but definitely not least: one determination made by Socrates is this - those who had the confidence to make decisions (whether good or bad decisions) tended to have more successful lives then those who didn't.
Either way I like your Avatar
#15 Members - Reputation: 121
Posted 15 April 2012 - 07:15 AM
#16 Members - Reputation: 785
Posted 15 April 2012 - 09:30 AM
thanks man that helps alot
I would actually suggest you watch this:
http://penny-arcade....a-game-designer
I'm currently studying at university to go into game design, and I've asked around. A game designer in the industry (working at Riot games) pointed this out to me, and it also holds up with a lot of other research I've done.
Excellent video!






