I have a weird obsession with dreams and I have so many ideas for games or short stories about dreams that I dreamed. I'm making two games now. One is a big project that will be finished later this year. The other is a short art game but, I want to make more games about dreams. Is this theme boring and can a developer make too many games with the same theme? The games are all about dreams or sleep but have different sub-themes. My biggest project is about a Narcoleptic, Insomniac, Socially awkward robot. My other ideas are about False Awakenings and Comas and surreal and lucid dreams. Is this boring or more interesting?
Obsession with Dreaming
#4 Members - Reputation: 903
Posted 15 April 2012 - 01:05 AM
A guy has a perfect life but everything slowly starts to get worse and he realizes everything is fake he tries to find out whats happening and when he realizes he sleeping he wakes up from a coma.
That is 'Vanilla Sky' but as a game
The theme could be interesting. But it depends on the story and your art . You gave us not enough information about them. Why is everything getting worse in his life? Why is he in a coma? How did he realize that everything is fake? What is the art-style?(examples) and so on.
#5 Members - Reputation: 235
Posted 15 April 2012 - 01:38 AM
#6 Members - Reputation: 121
Posted 15 April 2012 - 07:03 AM
A guy has a perfect life but everything slowly starts to get worse and he realizes everything is fake he tries to find out whats happening and when he realizes he sleeping he wakes up from a coma.
That is 'Vanilla Sky' but as a game
The theme could be interesting. But it depends on the story and your art . You gave us not enough information about them. Why is everything getting worse in his life? Why is he in a coma? How did he realize that everything is fake? What is the art-style?(examples) and so on.
Is Vanilla Sky a movie?
It's a platform game and probably 8-bit. I like 8-bit art games. But, not all games I'm making are 8 bit, I use 3D modeling software. And I draw.
#7 GDNet+ - Reputation: 1650
Posted 15 April 2012 - 07:27 AM
http://www.world-of-lucid-dreaming.com/lucid-dreaming-movies.html
A link suggesting game players can control their dreams
http://www.livescience.com/6521-video-gamers-control-dreams-study-suggests.html
As mentioned earlier -- give us more than just the idea -- give us some depth, flesh the ideas out and come back with that.
#8 Members - Reputation: 153
Posted 16 April 2012 - 05:13 PM
88 preview tracks to listen to online + artist forums
And my projects Vanethian, and X-tivity Factor
#9 Members - Reputation: 121
Posted 16 April 2012 - 06:10 PM
lucid dreams, means out of body experiences? that would be a totally new theme for a game. well, never played one with an OBE, anyway.
How would you make an OBE game? When I said lucid I was thinking the character is dreaming but can't wake up, like sleep paralysis. I "experience" sleep paralysis often.
#10 Members - Reputation: 100
Posted 19 April 2012 - 10:35 AM
What would be awesome to see would be a game that is a little more 'Nightmare on Elm Street' based. Where the main character has to embattle daemons in his own mind that maybe enter through an external source... Think of all you could do with the worlds! (and the music!!)
Brady Hearn
#11 Members - Reputation: 121
Posted 19 April 2012 - 01:08 PM
Tim Schafer's Psychonauts is, in a way, based on dreaming, except that someone else is entering into another mind, without control over that mind, making it a very subconscious, dreamlike, experience...
What would be awesome to see would be a game that is a little more 'Nightmare on Elm Street' based. Where the main character has to embattle daemons in his own mind that maybe enter through an external source... Think of all you could do with the worlds! (and the music!!)
Brady Hearn
I never played psychonauts. I wanted to but, didn't. I like the idea and I have a similar story.
The main character go to a sleep clinic and the doctor there is crazy and using people for a 'dream machine' he built. The machine uses people's dreams and another person can see what the other people are dreaming. This is dangerous and the protagonist has to escape his mind and the people in the sleep clinic.
I like the Nightmare on Elm Street idea and music is very important in my games.






