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New Weapon technology built from scratch - New FPS written in javascript NEED FEEDBACK!


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#41   Members   

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Posted 04 June 2012 - 11:13 PM

still doing basic mp testing




#42   Members   

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Posted 07 June 2012 - 03:35 PM

some mp rover testing stuff



#43   Members   

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Posted 07 June 2012 - 08:30 PM

Where do you find all of these sound effects?? Do you make some yourself or is there a free sound dump out on the web somewhere?

#44   Members   

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Posted 08 June 2012 - 05:51 PM

Seriously cool.

#45   Members   

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Posted 09 June 2012 - 06:27 PM

thanks guys. i get my sounds off of royalty free websites and then i tweak them with a program called acidpro.

here is an update :)



#46   Members   

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Posted 11 June 2012 - 01:17 PM

testing rover



#47   Members   

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Posted 12 June 2012 - 06:54 AM

As usual that's looking really cool. What's your target platform for this?
Sole Creator of Pigment - a procedural, block-base space trading sim.

PhD student working on medical imaging at the University of Southampton.

Enjoyer of games, films, books and cider.

#48   Members   

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Posted 16 June 2012 - 05:36 PM

thanks a lot Nick

going to be targetting pc platform

heres another mp update



#49   Members   

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Posted 18 June 2012 - 07:06 PM


Edited by gooncorp, 18 June 2012 - 07:07 PM.


#50   Members   

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Posted 20 June 2012 - 10:04 AM

Well, I hear sounds and music, but I don't see footprints.

#51   Members   

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Posted 20 June 2012 - 05:29 PM

gotta make it hd and full screen. its a bit faint. ill have to adjust the alpha. heres some ragdolls.



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Posted 20 June 2012 - 07:49 PM

I see it now. :)

#53   Members   

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Posted 22 June 2012 - 11:53 PM

cool heres an update



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Posted 23 June 2012 - 04:32 PM

Unbelievable!! All of this in javascript?! Congratullations, it's amazing!!! You are an animal, what a work!! hehe!
Do u use Silverlight? Canvas? I read that in Silverlight is posible to apply some trimmed pseudo XNA (not being able to load 3d models). What technology do u use?
Cheers,

Synth

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Posted 26 June 2012 - 05:58 PM

Unbelievable!! All of this in javascript?! Congratullations, it's amazing!!! You are an animal, what a work!! hehe!
Do u use Silverlight? Canvas? I read that in Silverlight is posible to apply some trimmed pseudo XNA (not being able to load 3d models). What technology do u use?
Cheers,

Synth



Hey thanks a lot Synth. I am using the Unity Game engine, trial version. I do the particles in their particle editor and I build them in photoshop. All the animations/models are done by my friend Jeesoen from the netherlands; he uses maya3d. I do all the coding in javascript.

I'm glad you like it. Sometimes I feel like I'm climbing a mountain all alone. Its comments like these that keep me going.

Espen Skaar aka GoonCorp


heres my newest update:



#56   Members   

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Posted 27 June 2012 - 01:12 PM

So, what's the game about?

#57   Members   

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Posted 28 June 2012 - 06:11 AM

Only 3 issues IMO
The thread title says FPS when its 3rd person, only a minor niggle there.
The rover looks like an onroad vehicle to me.
And your last video would have been made a million times better if you dived infront of the rover :D

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Posted 29 June 2012 - 04:04 PM

this is a space simulation game. i am still experimenting with the look and feel. there will be characters crewing a mothership which can deploy shuttle and rover to planets all multiplayer.

heres an update :)



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Posted 02 July 2012 - 03:27 PM

If the soldiers are expected to fight all over a planet, you might want to make their power armour something more like Tribes. :)

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Posted 05 July 2012 - 12:14 AM

I'm gonna check out Tribes tonight thanks for the feedback.

heres a long expected update






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