some new technology
wrote up some new camera code etc
vehicles can run over players now
Jump to content
Posted 16 February 2013 - 08:48 PM
That you can ironsight at varying distances and then zoom in closer using the scope is really cool.
It's perfectly fine to abbreviate my username to 'Servant' rather than copy+pasting it all the time.
All glory be to the Man at the right hand... On David's throne the King will reign, and the Government will rest upon His shoulders. All the earth will see the salvation of God.
Of Stranger Flames - [indie turn-based rpg set in a para-historical French colony] | Indie RPG development journal | [Fly with me on Twitter]
Posted 16 April 2013 - 05:05 AM
Your videos are nice, however they're so random I cannot even tell what kind of game this is.
thanks zaoshi. the game is a complete space simulator, so it will have everything. also you will be able to go on planets first person etc. its kind of like several games in one. also you can play different roles. a lot like star trek. i myself am a big star trek fan. my partner likes some of the newer stuff.
this project is a big undertaking but we almost have the framework complete. we are really hoping for any kind of support we can get.
we are still working with the free version of the unity engine
heres a new update:
Edited by gooncorp, 16 April 2013 - 05:06 AM.
Posted 27 April 2013 - 11:10 AM
GUYS PLEASE PLEASE PLEASE VOTE FOR MY GAME TO GO TO E3:
Thank you so much,
GooNCorp - Espen Skaar