why would I get a black screen when drawing ?
using this function :
glDrawElements( GL_QUADS, faces.size(), GL_UNSIGNED_INT, faces.data());
has anyone made anything decent in win32/opengl?
I've tried so many different gldebuggers.
tried moving the camera using the glintercept freecamera tool.
looked on so many websites about gldrawelements not rendering/not working/ showing black screen/
LOOKED! at the super bible 5th edition about it no luck what so ever.
tell me how to fix this problem please oooo please..
here is my full source code: