This is my first time on this site so i am sorry if i am a bit lost. Me and my friends decided on making a 2d tile based game in java. We also decided on making it from scratch (no external library). I started making the engine and made some simple stuff like layers, some solid some for items... and a simple inventory. The idea is to be able to read from a simple ascii art in a text file and make maps. At least in this early phase of development. It was inspired on NetHack so we are currently using some of nethack tiles as a placeholder until we make art of our own. However we plan on making the game isometric in the future. Is the transition easy? Will we need some external 3d library or not? I've read that isometric is not that diffrent from simple 2d so the transition should not affect the gameplay right? We want to make our own stuff from scratch in order to get proper experience. Thank you in advance and sorry for english i am not a native speaker.
PS - I am attaching a a simple screenshot that might give you an idea of what i am talking about.
Engine Development.bmp 3MB
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