Version 1.86 of MegaFiers for Unity 3D released,
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Posted 27 April 2012 - 07:42 AM
This update brings some improvements to the animation clip system for Morphs and Point Cache playback including an auto sync feature to the current playing animation, as well as two new modifiers in a Dynamic Water Ripple modifier and a Displace modifier that can use a Webcam as an input.
Tutorial Demo scene video
We have also put together a new test scene for a new series of tutorials on the features of the system. You can see a video of the scene above or try the interactive webplayer demo by clicking the poster.
There are also the first two videos in the new tutorial series and more information on these can be found on the main MegaFiers website or by clicking the images below.
Tutorial 1 Attach Object
Tutorial 2 Bend Modifier
Dynamic Water Ripple Modifier