There is no problem to understand how animation works, but i have very BIG problem with using that code in my projects...
There is a structure CGraphics that contains everything, i just try to use animation without that class. So about the problem:
project contains all files in two parts .h and .cpp in the sample - everything works good, but if i add this files in my project:
#include "XfileEntity.h" #include "Utility.h"
i have errors like this :
: error LNK2019: public: static void __cdecl CUtility::DebugString
why? How shoud i add that files to project correctly?