[C++] Simple audio,
Crossbones+ - Reputation: 5822
Posted 28 April 2012 - 03:22 PM
- music (a looped wav)
- up to 2-3 sounds played concurrently (wav)
- ability to change the volume of music
- ability to change the volume of sound effects
It's for a strategy game, so I absolutely don't need any extras, just the minimum.