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beginner direct x 9


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#1 phil67rpg   Members   -  Reputation: 767

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Posted 28 April 2012 - 07:09 PM

I have finshed reading 3 books on dx9 and c++. I am learning alot and thanks to all who helped me over the years.What would be a good project for a student programmer.

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#2 Muzzy A   Members   -  Reputation: 647

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Posted 30 April 2012 - 05:59 PM

whatever you want, get an idea and make it. Start learning how to apply physics into your games, anything. When was finally felt like a new directx really well, I made a bunch of menus for a game, and then made a simple little 3D game where you dodge random balls that are coming at you. Doesn't matter what it is, it's all beneficial to you.

#3 phil67rpg   Members   -  Reputation: 767

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Posted 30 April 2012 - 06:06 PM

cool can you tell more about your simple little 3d game,

#4 Mihai Moldovan   Members   -  Reputation: 127

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Posted 30 April 2012 - 06:09 PM

Student project? PLEASE just don't try to make a game. You'll miss every deadline.

#5 Inuyashakagome16   Members   -  Reputation: 835

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Posted 01 May 2012 - 11:41 AM

Student project? PLEASE just don't try to make a game. You'll miss every deadline.

I'd agree. :P More or less to me a student project when it comes to anything gaming is multiple "projects" that you just work on certain sections of a language or section of a library. one project for physics, one for movement, enhanced graphics and etc. Then in the end try to combine them and see how it works. Seems like a good way to learn. :P




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