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XNA UserControl


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#1 Forward   Members   -  Reputation: 111

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Posted 08 May 2012 - 08:21 AM

Hello i'm starting in XNA gaming develop and i have a question.

Is there any possibility to create a list control (scrollable and sortable) in a easy way? Any code already implemented for that where we can just change the layout and data info?
I already saw the possibility to import windows forms controls but i don't like it.

I guess i can do a sortable list, rectangle with some header looking for click item and then i sort it (i guess is just this) but the problem is the scroll....how can i do that?

Thanks in advance


EDIT: And a date picker is possible and how can i see one? Like football manager and other games have

Edited by Forward, 08 May 2012 - 08:25 AM.


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#2 Alphablackwolf   Members   -  Reputation: 101

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Posted 08 May 2012 - 12:33 PM

I just ran into a similar issue, I am checking out custom control libraries out there, currently I am looking at a few of them.

NeoForce Controls, located here: http://neoforce.codeplex.com/
Nuclex Framework : http://nuclexframework.codeplex.com/
Simple GUI: http://simplegui.codeplex.com/
XwinForms: http://sourceforge.net/projects/xwinforms/
WSX: http://wsx.codeplex.com/

and additionally I think you can now have XNA active in a WPF project, but that's a bit more complicated than I understand... Maybe someone with more experience can pitch in on which of these they would recommend, or another one I didn't list perhaps.

#3 Starnick   Members   -  Reputation: 1214

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Posted 09 May 2012 - 07:34 PM

One of the XNA devs had a write-up with source code on how to use XNA and WPF a while back:

http://blogs.msdn.com/b/nicgrave/archive/2011/03/25/wpf-hosting-for-xna-game-studio-4-0.aspx




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