Posted 11 October 2012 - 10:52 AM
Firefly08, i see your 3d editor and is exactly my goal.
I'm working in the game modding and untill now i create only tool with Python and 3dstudio script for Total War games.
Unfortunately 3dstudio is too slow when i want manage city with 1-2 milion vertices and i can't add some special 3d objects representations that can not be made such as primitive geometry (spline mesh ecc...). So i decided to start with dotnet script but too hard work with 3dstudio plugin.... Working with C# is much faster and i can write better some algorithm (Octree , Best Bounding Box, ecc...)
A few months ago I started understand Directx but i see that XNA is better...so my goal now is create a 3d editor to manage and edit the city file of this game, not edit mesh and geometry because to do this i simply use 3dstudio.
If you are interested to help me to create an game tool let me know. Thanks anyway.