The state of Direct3D and OpenGL in 2012?

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10 comments, last by bobbias 11 years, 11 months ago
It is all about concepts. Once you know the concept an Api is just an Api.
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It is all about concepts. Once you know the concept an Api is just an Api.


Agreed. I'm learning opengl because I want to write games that are capable of being played on many different platforms, but I suppose that once I've really gotten a grasp on the fundamentals, a switch over the D3D shouldn't be too difficult.

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