First of all, I have to admit that I'm totally new to game development. So please, don't eat me.
I know the basics of c# (handling files and data, structured arrays, kinda have some idea about classes and methods, but I ain't that sure about it yet.), because I had to use it on my matura exam. Well, and now, I would like to make a game. The main goal is that the game should run on the most popular platforms (Android, iOS mainly, but I'd be happy if it could be ran on web also). I've done some research, but I'm still not sure about which language I should choose.
XNA with MonoGame?
Java?
c++?
The game would be 2D, so if the engine doesn't support 3D then it's not a problem.
Thank you!






