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## Need Help...Over Here...... PLZ

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### #1Duxa  Members

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Posted 06 October 2001 - 06:29 PM

I want tomake a Game like Daiblo or Everquest!!I know that I need tons of time and patience!!! I got it all (I think) but hte problem is I dunno where to start and what to use... I already have an idea of what it is gonna be like and what it is gonna have!!! I jsut need to know what to use and where to get software to create it!!! THX alot PS - I know some C++ and use Visual C++97

### #2Null and Void  Members

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Posted 06 October 2001 - 06:36 PM

### #3GoofProg  Members

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Posted 06 October 2001 - 06:57 PM

1. Write down the plot and every other idea
2. Get a compiler..
3. Start coding debugging coding debugging... and coding

Get the game code working first, then work on the graphics later

### #4Duxa  Members

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Posted 06 October 2001 - 07:36 PM

That didnt help!!

### #5Duxa  Members

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Posted 06 October 2001 - 07:40 PM

I got Microsoft Visual C++ 97 compiler!!

What I want ot find out is how to code??? Like how to start out!!!???

how to make a meny etc....

### #6 Anonymous Poster_Anonymous Poster_*   Guests

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Posted 06 October 2001 - 08:11 PM

I would like to find out how to make a map edito or wahtever to make a world!! what do I need to use?? and maybe some tutorial or somehting if anyone knows!!?

### #7Colin Jeanne  Members

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Posted 06 October 2001 - 10:35 PM

You should get some books on programming C/C++. I have a few suggestions:

Anything by IDG (the ''For Dummies'' books) and from Sam''s (the ''Teach Yourself ____ In ____ Hours'') books are really good. I have (and love):

"C++ For Dummies Pocket Reference" (which was my only book for about a year, about $7) "Visual C++ For Dummies" (I got this one a few months ago, great book, about$24)
"Sam''s Teach Yourself C++ In 10 Minutes" (Another pocket reference, about $7) "Sam''s Teach Yourself Direct X 7 In 24 Hours" (this is what I use most now, about$24)

### #8Duxa  Members

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Posted 07 October 2001 - 07:14 AM

Those book have lots of stuff that I dont even need.. plus it is probably wont even have any info that I need like such as making a map editor!!!!! doesnt anyone know how to make a map editor?? Can someone teach me??

Edited by - Duxa on October 7, 2001 2:19:29 PM

### #9Null and Void  Members

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Posted 07 October 2001 - 08:36 AM

You assume you don''t need what they''ll teach, but you do. You need to know almost all of it to write complex programs. Sure, those books don''t cover all that you''ll need, but they''re a starting point. You can''t just start out making the things you want, you have to work your way up.

[Resist Windows XP''s Invasive Production Activation Technology!]

### #10Duxa  Members

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Posted 07 October 2001 - 10:26 AM

All ur posting are useless comments!!! arrrgggggghhhhh.....
I want to professional to teach me!!!!

### #11Null and Void  Members

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Posted 07 October 2001 - 10:54 AM

Well, it is obvious you want results without any work. So, I''ll refrain from responding from now on.

[Resist Windows XP''s Invasive Production Activation Technology!]

### #12Duxa  Members

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Posted 07 October 2001 - 11:09 AM

I do want ot put work into it!! Its jsut I clearly asked for someone to show me how to make a map editor or show me how they made one or give an example or somehtign like that! But u tell me about books and crap!! Im not dumb and I could figure that out myself!!!

### #13Oluseyi  GDNet+

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Posted 07 October 2001 - 11:15 AM

quote:
Original post by Duxa
All ur posting are useless comments!!!

quote:
I do want ot put work into it!!

Prove it. Put work into it. Outline to us what goes into making a game or a map editor. Since you don''t know, shut up and learn.

quote:
Its jsut I clearly asked for someone to show me how to make a map editor or show me how they made one or give an example or somehtign like that! But u tell me about books and crap!!

That books and crap is how. Figure it out, genius.

quote:
Im not dumb and I could figure that out myself!!!

Well...?

### #14Duxa  Members

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Posted 07 October 2001 - 11:24 AM

Thsi whole entire time Im tryin to figure out what goes into building map editor!!!! I read like 50 pages and been to like 100 sites!!! They all say "To start out start with simple build Tetris type of game" ok but how the fuck do I make a tetris type of game!!!!??????

### #15Oluseyi  GDNet+

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Posted 07 October 2001 - 11:34 AM

Look it up. I referred you to the "For Beginners" link, which has articels on how to make games. You said it was useless. I referred you to the "Articles & Resources" link as well. You paid no attention.

This stuff takes time and patience, and you need to follow it through. You only get what you put into it - you can''t make a map editor overnight. Ask anyone who has made any game or editor and you''ll find that they''ve spent a significant amount of time learning and improving.

### #16Duxa  Members

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Posted 07 October 2001 - 11:39 AM

1st when I said "that didnt help" I refered to teh post above urs! u replied while I was typin it so it apperared under urs!!

2nd I do know that it takes time sometime even years!!! but I dont even know where to start!!!

3rd those links "Here To start" as I said above say to build Tetris game but it doesnt explain how to build it!! no code examples no step by step explanations examples just some screenshot of a game!!

4th U sand even imagine how many things i looked up in Google and ask.com and I searched everywhere and couldnt find anything specifically on creating game editor!!

### #17 Anonymous Poster_Anonymous Poster_*   Guests

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Posted 07 October 2001 - 02:33 PM

I''d forget about Diablo, Everquest and that map editor for now.

If you want to make a Tetris clone you can follow the tutorials here:

http://www.gamedev.net/community/forums/forum.asp?forum_id=33

This will take you through it step by step with code examples.

All you need to get through this is Visual C++ (which you said you have) and the directX SDK. You can download directX from Microsoft''s website. That is all you need for now. Plus a whole lot of patience.

If you can''t make it through this then you''re definitely not ready for a map editor.

So now you know what you need and where to go. Get busy!

### #18Duxa  Members

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Posted 07 October 2001 - 03:08 PM

Ok THX!!
what should I goto after making Tetris clone???
also what is DirectX SDK?? whats SDK??

Edited by - Duxa on October 7, 2001 10:30:53 PM

### #19outlawartist  Members

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Posted 07 October 2001 - 06:50 PM

quote:
Original post by Duxa
Ok THX!!
what should I goto after making Tetris clone???
also what is DirectX SDK?? whats SDK??

Edited by - Duxa on October 7, 2001 10:30:53 PM

my god. calm down. first learn, alot of the programs you make ARENT going to work. ok and you cant just code a program and expect it to run, there WILL be errors. telling us you know SOME C++ doesnt help; just cuz you know how to make a "hello world" app, won do crap for you. read. i dont care how much youve read, read more. read books on game design. calm down and be patient.

http://www.gamedev.net/reference/programming/features/davegpg/
check that

Edited by - outlawartist on October 8, 2001 1:53:37 AM

### #20savagerx  Members

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Posted 08 October 2001 - 03:07 AM

Game making equation:
(C++ and OOP)-->(WIN32 and basic design)-->(DirectX/ OpenGL)
[Stage one]----[Stage two]----------------[Stage three]

[Stage four]------[Stage five]-----------------[Stage six]

--> (Industrial experience) = (Game developer)-->(test and debug)
[Stage seven]---------------[OUTPUT]----------[hehe...]

I welcome any comments about the "equation" as I'm a newbie as well.

The road may be long, wind may be rough. But with a will at heart, all shall begone. ~savage chant

Edited by - savagerx on October 8, 2001 10:10:07 AM

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