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I made a game -- would appreciate some feedback


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#1 Billy Basso   Members   -  Reputation: 168

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Posted 17 May 2012 - 06:07 PM

I had to remake asteroids for my game-dev class. While the premise is simple and boring, I think it turned out alright. Before I turn it, I would really appreciate some feedback. There's a download link on the front page of my website: http://billybasso.com

Thanks!

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#2 taby   Members   -  Reputation: 336

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Posted 17 May 2012 - 06:59 PM

The screenshots look cool. :) Can you post more here?

#3 Billy Basso   Members   -  Reputation: 168

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Posted 17 May 2012 - 07:19 PM

Why yes!

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As boring as another Asteroids game sounds, I honestly think it's worth playing.

Edited by Billy Basso, 17 May 2012 - 08:39 PM.


#4 taby   Members   -  Reputation: 336

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Posted 18 May 2012 - 11:09 AM

If you released the source so that I could compile it myself, I'd play it for sure.

#5 BlueSalamander   Members   -  Reputation: 732

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Posted 19 May 2012 - 09:17 AM

I've played it and I liked it. A real throwback to the days of the Vectrex.

Instead of the 'teleport' function with the down arrow, which I think is confusing, I would have given the player three bombs that clear out the screen.

I liked the sound effects, music and 3d background. Well done.

#6 Billy Basso   Members   -  Reputation: 168

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Posted 19 May 2012 - 02:31 PM

I've played it and I liked it. A real throwback to the days of the Vectrex.

Instead of the 'teleport' function with the down arrow, which I think is confusing, I would have given the player three bombs that clear out the screen.

I liked the sound effects, music and 3d background. Well done.


Yeah, I agree bombs would probably be more fun. I put the teleport ability in there because I was just blindly re-implementing all the features of the original 1979 arcade version of asteroids.




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