BigFish sells this game and offers a 1 hour free trial: http://www.bigfishga...ents/index.html
(I am generally going to be sticking to BigFish for games to use as subjects for this "clone me" exercise because the hour free trial is a convenient way I can make sure you all are able to examine a commercially sold game.)
So, what is Elements? Elements is a turn-based solitaire game, one of the simplest types of computer game, but produced nicely enough to be worth paying for. It has a fun Alchemy theme, cool-looking playing pieces, nice music and special effects. It also has some obvious ways in which is could be improved, but I'll leave those to you all to think about and discuss.
So, what should you all do?
1. Play the game
2. Reverse-engineer a brief game design doc for this game and post it here.
3. Add your comments about what you like, why parts work or don't work, and what you would change.
4. Discuss with other members how you would go about creating a similar original game, from design through development to sales.
I will also take suggestions for future games to be the subject of this exercise.
Edited by sunandshadow, 24 May 2012 - 08:21 AM.