Hi, I'm fairly new to game development but it's what I want to do once (18 yo) and I need some basic help please.
I started learning programming in general a while ago and I'd say I'm somewhat a-okay in C++ (I understand the basic concepts) and trying to learn others like Python or Perl as well. I also prefer opensource/multiplatform stuff (being a Linux dev), so things like C#/XNA are out of the way.
Here's what I'd like to ask:
I wanted to make a pet project of mine, a game similar to another game called 'Space Station 13'. It's a top-down tile-based game so I thought it would be fine for a start if I want to invest time in it and learn from it. The problem is: I'm not sure what languages / frameworks are currently 'in' so I'm basing it on C++/SFML/OGL. Is there any better choice, some tips, books or just things in general I should know?
Thanks a lot!
Please give me some basic pointers
Started by argoneus, May 24 2012 01:32 PM
4 replies to this topic
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Posted 25 May 2012 - 12:05 AM
The Blender Game Engine is open source software that works really well on Linux. You can script your games in the Python programming language, and do so quickly.
Here's some video tutorials: http://www.gamedev.net/topic/625003-video-tutorials-blender-game-engine/
Here's some video tutorials: http://www.gamedev.net/topic/625003-video-tutorials-blender-game-engine/
Learn the basics with my Python 3 video tutorial series. Looking for a good game engine, and relevant tutorials? Here you go.
Small and simple Python 3.x media library: pslab
Small and simple Python 3.x media library: pslab






