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Corporation-States


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#21 polyfrag   Crossbones+   -  Reputation: 1737

Posted 16 July 2012 - 04:41 PM

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#22 polyfrag   Crossbones+   -  Reputation: 1737

Posted 17 July 2012 - 01:25 PM

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#23 polyfrag   Crossbones+   -  Reputation: 1737

Posted 18 July 2012 - 01:27 PM

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#24 polyfrag   Crossbones+   -  Reputation: 1737

Posted 18 July 2012 - 07:50 PM

I estimate it will take another 5 years to finish the game. Maybe 10 or 20.

#25 polyfrag   Crossbones+   -  Reputation: 1737

Posted 21 July 2012 - 10:49 PM

[removed]

Edited by polyfrag, 04 September 2012 - 09:07 PM.


#26 polyfrag   Crossbones+   -  Reputation: 1737

Posted 22 July 2012 - 11:43 PM

[removed]

Edited by polyfrag, 04 September 2012 - 09:07 PM.


#27 polyfrag   Crossbones+   -  Reputation: 1737

Posted 22 July 2012 - 11:51 PM

[removed]

Edited by polyfrag, 04 September 2012 - 09:07 PM.


#28 Stormynature   Crossbones+   -  Reputation: 2671

Posted 23 July 2012 - 02:13 AM

Any reason in particular you aren't doing this as a Dev Journal? It would be nice to see your iterations develop over time. Or at least I am assuming the deleted posts are various points of your progression. I like what I see though :)

#29 polyfrag   Crossbones+   -  Reputation: 1737

Posted 23 July 2012 - 04:45 PM

Okay, everybody check out my journal:

http://www.gamedev.net/blog/1512-polyfrags-journal/

Edited by polyfrag, 23 July 2012 - 04:45 PM.


#30 polyfrag   Crossbones+   -  Reputation: 1737

Posted 27 August 2012 - 12:47 AM

Should I continue work on this or will nobody play it?

#31 Champloo13   Members   -  Reputation: 152

Posted 06 November 2012 - 09:43 AM

I would, actually I was thinking about making a game like that for a long time, not exactly that, but I always wondered why nobody would take sim-city, settlers, anno series concept of sim building and couple it with more realistic simplified warfare like Total war series, or older games with real-time battles like pretorian, and make it all real-time in a sandbox environment with ability to zoom out and manage more complex grand strategy elements on a campaign map.

#32 polyfrag   Crossbones+   -  Reputation: 1737

Posted 19 November 2012 - 06:03 AM

Check out what the game looks like so far at the link at the bottom of this page:

http://www.dmdware.com

All models are temporary until the artist replaces them. The only building that does anything so far is the factory.

Edited by polyfrag, 19 November 2012 - 06:04 AM.





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