2D Game Development in Direct3D 9,
Members - Reputation: 284
Posted 02 June 2012 - 09:47 PM
I get that basic sort of stuff, I just want learn more about more advanced things like Tile engines or how I'd go about having a world larger than the viewport, and how to navigate the viewport through the world
They just see the big blue 'e' and think "Internet". The thought process usually does not get much deeper than that.
Worms are the weirdest and nicest creatures, and will one day prove themselves to the world.
I love the word Clicky