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Posted 03 June 2012 - 08:17 AM
Posted 03 June 2012 - 09:26 AM
Posted 03 June 2012 - 01:03 PM
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Posted 04 June 2012 - 01:22 AM
1) Each control has its own shader program and is completely responsible for rendering itself.
2) There is a main UI renderer class that holds on to a single shader program or a shader program for each type of element, and renders all elements at once in a single shader.
Posted 04 June 2012 - 07:56 AM
Between Scylla and Charybdis: First Look <-- The game I'm working on
Object-Oriented Programming Sucks <-- The kind of thing I say