I want to get rid of the floating shadows on parallax surfaces by offsetting position. What is the best way to do it? I tried something like: NewPos = Pos + Normal * Height and it works fine when surface is viewed head-on (shadows are distorted across parallax surface), but when its viewed from side I get floating shadows. How can I get rid of them?
Edited by SIIYA, 06 June 2012 - 04:14 PM.