Well I'm trying to make volumetric clouds but I have no idea where to start.. Does anyone know a good tutorial how to make them or suggest a commercial free library that could achieve that more easily with out spending weeks to code it
They don't have to be really realistic or anything but I want to fly thought them, and change how dense they are etc.
I've made simple clouds in OpenGl and they look like this:

I like how they look, i use perlin noise formula to generate them so they are different each time, and I can adjust how dense they are.. the only problem is that it's just a plane..

So I definitely need new approach to this
Well what I am trying in future is weather system, So i could get rain, thunderstorms etc
Thanks so much for your time and help






