I have a rather simple query!
What would go into packaging my simple C++/SDL video game so that it can be used on any windows running pc?
It was developed using C++ and the SDL libraries (main, ttf and image) in CodeBlocks 10.05.
I realise I would have to include the .dlls and all the images/fonts I use probaly...anything else? And how would I go about doing that!
Thanks in advance!






