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Making a succes game from a to z


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#1 langsholt   Members   -  Reputation: 101

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Posted 18 June 2012 - 07:22 AM

Wondering what needed to make a profitable game (eventually free for user) where developers can out ad ins that player can use.

I have not thought of any type of platform, not kind of game (adventure, war or other)

Must be doable to makea gamewhere different people can do different tasks?
For example a sience fiction game people could choose to be a citizen, and do tasks on planet. People that like exploring other worlds could merhendise with peaceful planets/communities and do war with other worlds that are in the war category.
The thing is that for every gametype could be placed in a overall game, each type of a game would have a purpose in the overall picture.

Also
Put togheter a team also consisting of freelancers and other to make graphics and other. with regards to the game but also with regards to sell things on internet like wallpapers and other to fund and more.

Give me your views on how to make/create history/world a game idea, script produce a game, and so on to make something that many different people could like.

Sponsor:

#2 Waaayoff   Members   -  Reputation: 781

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Posted 18 June 2012 - 05:50 PM

First things first, it doesn't sound like you have any programming experience whatsoever. So that's where you will start. Choose a programming language and start learning.

As for teaming up with somebody, i don't encourage it. Not until you know what you're doing.

I really don't want to put you down, but you have to be realistic about these things. I started programming about 4 years ago (with a lot of breaks). Only now do i think that i am ready to build a *functional* and *complete* game. Even now, 5 months after starting my project, i am nowhere near done. Probably not even 10% done. Also, after 4 years, if you ask me what i think about game development, i will say this: It is NOT fun. Sure getting results can be awesome. But that only comes after months of pain and suffering Posted Image

So ask yourself the following question: Am I ready to spend years learning about game development?

Edited by Waaayoff, 18 June 2012 - 05:52 PM.

"Spending your life waiting for the messiah to come save the world is like waiting around for the straight piece to come in Tetris...even if it comes, by that time you've accumulated a mountain of shit so high that you're fucked no matter what you do. "

#3 Tom Sloper   Moderators   -  Reputation: 10079

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Posted 18 June 2012 - 06:03 PM

1. Wondering what needed to make a profitable game
2. I have not thought of any type of platform, not kind of game (adventure, war or other)
3. Must be doable to makea gamewhere different people can do different tasks?
4. Also Put togheter a team also consisting of freelancers and other to make graphics and other.
5. Give me your views on how to make/create history/world a game idea, script produce a game, and so on to make something that many different people could like.


1. Make a good game, with a good business plan.
2. Why haven't you? You are stymied until you figure that out.
3. Yes.
4. Well, you need to read about what goes into a game project, you need to come up with a business idea and a business plan, and start networking.
5. Read about how GDDs are written.

http://sloperama.com/advice/lesson16.htm
http://sloperama.com/advice/lesson10.htm
http://www.igda.org/games-game-august-2010
http://www.igda.org/games-game-september-2008
http://www.igda.org/games-game-october-2008
http://www.igda.org/games-game-june-2010
http://www.igda.org/games-game-october-2009
http://sloperama.com/advice/lesson29.htm
http://sloperama.com/advice/article58.htm
http://sloperama.com/advice/specs.htm
http://sloperama.com/advice/lesson13.htm

Edited by Tom Sloper, 18 June 2012 - 06:04 PM.

-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com

Please do not PM me. My email address is easy to find, but note that I do not give private advice.

#4 Tom Sloper   Moderators   -  Reputation: 10079

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Posted 20 June 2012 - 09:55 AM

Closing the thread. OP has indicated to me that his question has been answered.
-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com

Please do not PM me. My email address is easy to find, but note that I do not give private advice.




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