Im trying to develop a simple 2D game and im just wondering ... if i have let's say a big map 1024x1024 that's not shown as whole ... let's say that on the screen appears just a 500x500 frame ...is directx rendering all the map with all things on it and show just a part or it's rendering just the shown by camera part ? if it's rendering the whole thing... how to make it render what i need.. how to optimize it ?;D
Ty in advance







