Members - Reputation: 216
Posted 23 June 2012 - 11:06 AM
I've been trying to get information on that particular matter for more than a week, but all I can get are very wishywashy general descriptions of how client/server models work, what TCP/UDP is, all that basic stuff which doesn't cover the actual problems.
And there sure as hell aren't any tutorials for that kind of network architecture. (I'd love to be proven wrong here. Also I'd like to make a few myself as soon as I get the hang of it)
Anyway, It would be great if I could study some actual code, I don't even care what the language is anymore, If I can't read it I will just have to make the effort of learning it to be able to understand the networking logic.
Btw, I think this doesn't really matter that much, but I'm aiming for a 2D game here.
Crossbones+ - Reputation: 7022
Posted 23 June 2012 - 11:14 AM