I have a simple question and couldn't find certain answer. FYI, I could get SlimDX example using mixture of DirectX9 & DirectX10 and WPF D3DImage class working fine.
Is it possible to use pure DirectX9 to render to D3DImage surface?
Using DX10 would require too much rewriting, so it's not an option at this time.
Thank you very much.
DirectX9 and WPF D3DImage
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