Posted 27 June 2012 - 12:39 PM
Learn how to make games (or software in general), the skills carry over between platforms, engines, tools, languages, APIs, etc and all game studios are very much aware of this. (Language and platform experience tend to be more of a wishlist aswell (allthough for more senior positions, especially for those responsible for performance sensitive parts of the project these things will be more important))
Edited by SimonForsman, 27 June 2012 - 12:41 PM.
To be honest few gamedev job listings even mention the engine used at the studio, it just isn't relevant, (If it was that important alot of game studios would have to fire most of their programmers at the start of a new project since they'd all be unfamiliar with the brand new shiny engine the studio just bought).
I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!