Jump to content

  • Log In with Google      Sign In   
  • Create Account

Trying to become an Indie Dev, where to start?


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
3 replies to this topic

#1 Schploople   Members   -  Reputation: 125

Like
0Likes
Like

Posted 27 June 2012 - 03:28 PM

Hey guys, if I'm trying to develop a game, what software should be used? Also, is programming a need to know?

Sponsor:

#2 SimonForsman   Crossbones+   -  Reputation: 6305

Like
2Likes
Like

Posted 27 June 2012 - 04:04 PM

1) Whatever you want, Unity3D is fairly easy to get started with.
2) Yes, programming is pretty much required if you want to make your own games. (There are a few game makers out there that let you make simple games without any programming but as soon as you want to actually create your own behaviours (which you have to do in order to make your own game) you will have to at least be able to write some scripts)
I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!

#3 Hashbyte   Members   -  Reputation: 113

Like
0Likes
Like

Posted 28 June 2012 - 12:49 AM

You could try Game Maker... like for real it's much more powerful than people think. And when you get comfortable with it, you might consider learning the language. Game Maker has it's own language, GML. Once you do, you'll be able to make some awesome indie games. :)

#4 Inuyashakagome16   Members   -  Reputation: 835

Like
0Likes
Like

Posted 28 June 2012 - 04:07 AM

It's really whatever language you wanna use. It seems that much of the industry uses C++ or C# but you don't wanna start with C++ Believe me. >__> C# is "kind of" easy to understand as a beginner but I would suggest Python. http://www.tutorialspoint.com/python/index.htm < maybe not the greatest site to use but it's the best i found so far. :P

As Hashbyte says, you could use a game maker. Personally, I don't like the idea of using a game maker when I could just learn a programming language and make it from scratch. Unity3D is one route for sure. I've only played around with Unity just to see why everyone was talking about it and it's nice no doubt, but I feel "kind of" the same about Unity as I do most other game makers. I would rather just code it. :P

Start making small games. Tic Tac Toe, Tetris, battleship (yeah I don't know that's what popped in my head) till you understand whatever language you chose. If you end up going the route of learning a programming language that is.




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS