12 replies to this topic
#1 Members - Reputation: 458
Posted 27 June 2012 - 04:11 PM
Hi guys!
This might be a dumb question, so be prepared.
A few weeks ago, I think I read some stuff about microsoft announcing xna for c++.
But now I can't find any information on the subject online.
Am I that mistaken or is it indeed coming (VS 2012?).
Let me know!
This might be a dumb question, so be prepared.
A few weeks ago, I think I read some stuff about microsoft announcing xna for c++.
But now I can't find any information on the subject online.
Am I that mistaken or is it indeed coming (VS 2012?).
Let me know!
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#2 Members - Reputation: 1050
Posted 27 June 2012 - 04:30 PM
Its always been available for managed C++ only. As XNA is a managed framework it will never work with non-managed C++.
XNA will function with ANY .net language (even the non microsoft ones like ironpython and Boo). It will however only publish to Xbox and windows phone 7 if used with C# or VB.net. The other languages will compile as windows applications fine.
XNA will function with ANY .net language (even the non microsoft ones like ironpython and Boo). It will however only publish to Xbox and windows phone 7 if used with C# or VB.net. The other languages will compile as windows applications fine.
#8 Members - Reputation: 1050
Posted 29 June 2012 - 03:19 PM
Yes, just checked out some of the windows phone 8 unveiling announcements and C and C++ native code will now be supported.
Actually looks like WP8 is shaping up to be a full competitor in the smartphone market, dependant on whether release becomes a complete flop I might upgrade from my ZTE blade.
Actually looks like WP8 is shaping up to be a full competitor in the smartphone market, dependant on whether release becomes a complete flop I might upgrade from my ZTE blade.
#12 Members - Reputation: 1050
Posted 30 June 2012 - 04:48 AM
XNA with C# or VB.net, silverlight with C# or VB.net
Native C or C++ code aswell.
Those are the choices for wp8. windows phones don't really differentiate between apps and games, as far as it cares its software that someones made being run. Although traditionally something that isn't a game would use silverlight.
XNA and managed C++ is desktop windows only at this time. Same for silverlight. XNA and silverlight will not work with native C++.
I believe native wp8 apps will use a subset of directx for graphics although I'm not 100% sure on that.
Native C or C++ code aswell.
Those are the choices for wp8. windows phones don't really differentiate between apps and games, as far as it cares its software that someones made being run. Although traditionally something that isn't a game would use silverlight.
XNA and managed C++ is desktop windows only at this time. Same for silverlight. XNA and silverlight will not work with native C++.
I believe native wp8 apps will use a subset of directx for graphics although I'm not 100% sure on that.






