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OpenGL And OpenGL ES Backwards Compatibility


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#1 MrJoshL   Crossbones+   -  Reputation: 743

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Posted 30 June 2012 - 11:40 AM

I understand that OpenGL (4.2 in particular) has more advanced functionality for PCs than OpenGL ES (2.0 in particular) does, but if an application and shader are written in OpenGL ES, is it fully compatible with a PC?

"The only thing stopping you from what you want in the future is what you want right now." - Zig Ziglar


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