I wouldn't mind any kind of feedback either on the code or the game, anything is appreciated. It's written in C++. I was cut short because of a work project(Income!!!) so I didn't implement any proper AI unfortunately. Took around 8 hours, I had forgotten a lot of things about C++ since most of my experience comes from Java Swing(Eww). Everything is from my mind, my pencil and a blank sheet of paper. Didn't want to inspire myself from any of the popular methods for finding the winner, I will take a peek into the AI algorithm just for my personal culture though.
Expect to see more interesting games coming along with each step I take. I'm probably going to make a <game of life> type just because I'm curious and then probably a poker game(I wrote an engine in Java a year ago), then probably step away from turned based games and go on to make the best game in the world
Worst case scenario this might help someone or inspire people.
Have fun.
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Oh I forgot, my laptop is in repair so I had to use the dreaded Visual Studio so I can't offer any makefiles for Unix
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Oh yeah and, I haven't tried multiple grid sizes. There's no loop to construct the frame initially so that would have to be done manually... my fault
Attached Files
Edited by DZee, 03 July 2012 - 07:21 PM.







