HELP!

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22 comments, last by Telastyn 11 years, 9 months ago

Im very interested in what object oriented programming can accomplish and I do very much want to turn this into a life long career.

that is actually quite a bit of experience for C++ I think you could just move onto objects in C++. Have you seen this site? It also might be a good idea to pick up a good book on C++. I really like this book for an introduction to C++ but others may have better recommendations, stuff by Scott Meyers is also very good, but I might be a bit more advanced for you at this point. Many people also like to recommend Accelerated C++.
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P.S. Although I do heed the warnings of failure on trying to learn c++ as my first official language, I find that it really isnt how big or complicated the language is but how bad(or good) the teacher is. I can promise anybody and everybody that Im so passionate about programming that I will literally not give up on trying to learn a language that millions have learned across the globe.

P.P.S I do find it a 'plus' that C++ is so down and gritty to the computer hardware. I like it when Im in controll of the computer. I dont mind a couple extra hundred lines of code, just as long as the game/program gets everything out of it as it can!! :)

~Saint Squireen
I havent seen nor heard of the website or Accelerated C++ before but now that you have introduced them to me, I feel like Im never going to run out of material to work from!!! :D I have heard of C++ without fear before and it was a good review too but I couldnt find it...... I find books will help me alot and the next best thing to a personal tutor myself but Im not exactly sure which to buy..... Ill probably by these two just to start me off with something to do and by the time I finish with them I could be ready for more intermediate/higher difficulty material!! :D

~Saint Squireen

Understanding how to implement such things is important.


No; really it's not.

The vast majority of programming, even game programming is plumbing libraries together. How to line the different pieces up to be correct and robust.


C# abstracts most of this away so that you don't even have to think about it, this is the wrong way to learn.
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Near a decade on these forums says otherwise.

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