And from there I'm kinda stuck, is it because that i don't allocate my memory correctly?
Visual Studio breaks here:
// create the shader objects dev->CreateVertexShader(VS->GetBufferPointer(), VS->GetBufferSize(), NULL, &pVS); <-------------------HERE dev->CreatePixelShader(PS->GetBufferPointer(), PS->GetBufferSize(), NULL, &pPS);
Any ideas?
Best Regards
Miguel Petersen
And between: How can i change my language for the errors that i receive, its in freaking Portuguese! Not fun.






