Are there jobs you can't do?,
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Posted 06 July 2012 - 05:37 AM
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Posted 06 July 2012 - 08:05 AM
In my own work I have a guitar guy I subcontract out work to all of the time because I'm just not very good at guitar. I'll write the entire track and do a mock up of the guitar parts, get initial approvel from the client then have him record live guitar to that track, mix it all in and deliver it to the client. It's worked very well. I also have trumpet and violin players I can hire for similar situations. Try to expand your network to fill up your pallete with various live players. Myself, I play all of the saxophones and piano.
I have a great colleague who doesn't do jazz so a few times he's hired me to write jazz music for projects he's one. In most cases I get credited but in the past I've also done a few ghost writing jobs - where no credit is officially given but I was paid.
Edited by nsmadsen, 06 July 2012 - 08:09 AM.
Nate (AT) MadsenStudios (DOT) Com
Austin, TX USA
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Posted 06 July 2012 - 08:26 AM
Yea, I agree with Nathan!
Networking is fun and profitable.
Another thought: Just recently, I went to a 3-day GameMusic MasterClass with Chris Hülsbeck (Turrican, Star Wars: Rebel Strike, Great Giana Sisters) and Michael Stöckemann (CEO of label Sound of Games) - and this question also came up.
Their answer was something like: "90% of the jobs probably just aren't for you, that's the way we approach these things. Be it for financial or for creative reasons. And that is actually quite reassuring: if you get turned down, it just wasn't your job. There are many good projects out there and some of them need exactly your music - rather do less jobs and do them right."
I think that makes a lot of sense. If you feel a job is going to be a constant fight that will eventually wear you out, maybe you should just reject it. There's no shame in that!
On the contrary, if you do it in a friendly and professional way, the client may even be impressed and tell his peers about that composer guy who doesn't take on just any job.
Check out my Music/Sound Design Reel on moritzpgkatz.de
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Posted 06 July 2012 - 11:54 AM
they wanted another completely unrelated genre of music, which I don't really know anything about.
I'm loath to give up, but I'm not sure what else to do.
You have to be forthright and up front about what services you can and cannot provide.
Sound teams vs. the One-man Operation
also applies, a little.
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
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Posted 07 July 2012 - 07:47 PM
Anyway, I wouldn't get bummed out about it. But I'd push through and use it as a learning experience. I never knew I could write children's music until someone asked me to and I said "Yes" so sometimes the best way to know what you're good at is to continuously learn, grow, and perfecting the art of creating music! Hint: You'll never perfect it! Best of luck on the rest of the project