The gameplay is very simple and straight forward : all the player has to do is fill the screen with circles, untill the total covered area passes a limit.
This one is the third project.The first project is about testing SDL, the second one is the "brute " game and the third one has menus in it .
The "brute" game was actually easy to make, and I finished it quickly.The hard part was implementing it as a FSM, because I wanted to add menus and stuff.It's not final yet . I tried to keep the code as clean as I can.
You have to press "Enter" during menus.
I want to add a time limit for each level , but I have no idea how to do that .
Anyway, opinions ?
Edited by cold_heats_.--., 06 July 2012 - 12:26 PM.