I want to become a level designer, whether it be through modding (SWBF2, Fps games, adventure games - anything) or using a game engine or programs like maya, blender etc. Or possibly a mix of everything.
I'm wondering what is best for beginners? I've heard that Unreal Engine 3 is a good start, but I'm unsure (and unwilling to get throttled to try and test it)
But what exactly do I need to become one - I have college in a year or so, but I'd like to get a head start. So what do I need?
And by that I mean any qualifications, what programs should I start to learn to use and what engines should I try to learn and any other useful information.
Thanks in advance.
Edited by Scottcd, 09 July 2012 - 01:24 PM.