can you please upload glbatch.h and gltools.h as well?
Just comment those lines out of the includes.h file, they are not used. Sorry!
Posted 13 July 2012 - 01:54 AM
can you please upload glbatch.h and gltools.h as well?
Just comment those lines out of the includes.h file, they are not used. Sorry!
if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
std::cout<<"problem with framebuffer!";
else
std::cout<<"framebuffer ok! <img src='http://public.gamedev.net//public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt=':)' />";you're doing something really wrong Posted 13 July 2012 - 03:59 AM
ok, I did and my Catalyst driver crashes at this if statement:
if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
std::cout<<"problem with framebuffer!";
else
std::cout<<"framebuffer ok!";
you're doing something really wrong