SlimDX has a Keys enumeration that enumerates possible DirectInput Keyboard values. I need to be able to convert those into Char values, based on the localization the user has set.
Thanks.
How to localize DirectInput Key values to the appropriate char values
Started by Narf the Mouse, Jul 11 2012 01:13 PM
3 replies to this topic
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#2 Members - Reputation: 305
Posted 16 July 2012 - 03:27 PM
*Bump*
Is there something obvious I'm missing? Is it just a matter of localization in general?
If the user sets a different language, I'd like to at least have their own key-presses be the appropriate character set.
Is there something obvious I'm missing? Is it just a matter of localization in general?
If the user sets a different language, I'd like to at least have their own key-presses be the appropriate character set.
Now open: MouseProduced Games
#4 Members - Reputation: 305
Posted 19 July 2012 - 03:36 PM
Hmm...SlimDX doesn't seem to have those. In addition, the Microsoft documentation doesn't mention localization.MapVirtualKey or MapVirtualKeyEx might be what you're looking for.
Thanks for the help, anyway .
Edited by Narf the Mouse, 19 July 2012 - 03:36 PM.
Now open: MouseProduced Games






