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matematics library


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#1 giugio   Members   -  Reputation: 215

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Posted 12 July 2012 - 01:49 PM

Hello.

I'm working on openg and i not would reinvent the wheel , there are some open source matematics library that i can use in my project?
thanks.

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#2 clb   Members   -  Reputation: 1781

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Posted 12 July 2012 - 02:08 PM

There are dozens of them around.

I am the author of MathGeoLib. While it is not a library that aims to be a direct plug-and-play solution (I don't actively maintain build systems for different platforms for it), you can try to see if it's something of use.

When I was pondering on whether I wanted to undertake the project of writing MathGeoLib, I did some research on some existing libraries. If MathGeoLib is not suitable, see the Alternatives page in MathGeoLib docs, that lists what I think are the most commonly used math libraries for games.
Me+PC=clb.demon.fi | C++ Math and Geometry library: MathGeoLib, test it live! | C++ Game Networking: kNet | 2D Bin Packing: RectangleBinPack | Use gcc/clang/emcc from VS: vs-tool | Resume+Portfolio | gfxapi, test it live!

#3 junkyska   Members   -  Reputation: 143

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Posted 12 July 2012 - 02:38 PM

Chek http://glm.g-truc.net/. It's a really nice library with tones of util functions, and ofcorse vectors, matrix, quaternions... It has nearly the same sintax as GLSL and you don't need to link with your project, just include it.

#4 Yours3!f   Members   -  Reputation: 1311

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Posted 13 July 2012 - 01:28 AM

check out my signature

#5 PaloDeQueso   Members   -  Reputation: 283

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Posted 16 July 2012 - 07:04 AM

I second glm!
Douglas Eugene Reisinger II
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