I want to import models into my game or game engine.
it should support animation.
which one is better? FBX or COLLADA? why?
Edited by alirakiyan, 15 July 2012 - 05:51 AM.
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Posted 15 July 2012 - 06:18 AM
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Posted 15 July 2012 - 11:04 PM
assimp imports COLLADA . I think assimp is excellent. (assimp doesnt import FBX DIRECTLY).
If I needed extra data beside my models , I had to create another file. but as we know , Microsoft stopped supporting it.(and indirectly
My solution is to use FBX for model data and then create a secondary file with the same name but different extension which contains custom data.
Edited by alirakiyan, 15 July 2012 - 11:08 PM.