I am trying to get this game that some friends and I are making to compile with no success. My errors are as follows:
1>dsutil.obj : error LNK2019: unresolved external symbol _DXTraceA@20 referenced in function "public: long __thiscall CSoundManager::Initialize(struct HWND__ *,unsigned long)" (?Initialize@CSoundManager@@QAEJPAUHWND__@@K@Z)
1>.\Debug/paddle_game.exe : fatal error LNK1120: 1 unresolved externals
I am at a loss as to what to do. I added my DirectX include and x86 library files from 3 different versions of the SDK and tried each one individually with no success. I even tried putting my dxerr9.h and .lib into the program folder and nothing. I have been trying everything that I have found on the internet to fix this, and nothing. I am so frustrated with this. Any advice would be greatly appreciated. Thanks in advance.
Unresolved external symbol while trying to use DirectX SDK
Started by by_the_blood, Jul 16 2012 01:11 PM
10 replies to this topic
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Posted 16 July 2012 - 02:54 PM
You want to make sure you've set up your include/library paths correctly, see this thread for a related solution (might need some tweaking on the menu titles, but the core concept is the same)
Edited by BCullis, 16 July 2012 - 02:54 PM.






