#1 Members - Reputation: 107
Posted 18 July 2012 - 04:57 PM
See ya
-CaptainMinecraft
Oh and if you want info on the world of the game is going to be randomly generated with my custom terrain and you can break and place blocks
#2 Members - Reputation: 949
Posted 18 July 2012 - 05:12 PM
Here you go a link we go: http://www.gamedev.net/page/books/index.html/_/technical/game-programming-9/beginning-c-through-game-programming-r1427
Edited by Dwarf King, 18 July 2012 - 05:15 PM.
"The only thing that interferes with my learning is my education"
Albert Einstein
"It is a miracle that curiosity survives formal education"
Albert Einstein
#3 Members - Reputation: 329
Posted 18 July 2012 - 05:28 PM
'Professional C++' (2nd Edition), by Marc Gregoire, Nicholas A. Solter and Scott J. Kleper, it will bring you up to speed with well... alot of stuff. And most important of all - It teaches you HOW to program! It reaches on alot of topics, and its easy to approach. And if you download the source code that goes with it (and make sure you really go through it while reading), you'll pick it up in no time.
And you'll need to experiment alot to... it takes alot of time. I'm making the same journey myself
#4 Crossbones+ - Reputation: 525
Posted 18 July 2012 - 05:51 PM
#7 Members - Reputation: 107
Posted 18 July 2012 - 07:56 PM
In the tutorial on cplusplus.com they have the blue and light grey sIDE on the program what program on Mac do you use to code?Seek no more: http://www.cplusplus.com/
That link will teach you C++, but not how to make games(that will come later on). For making games you should head to the resources - books.
Here you go a link we go: http://www.gamedev.net/page/books/index.html/_/technical/game-programming-9/beginning-c-through-game-programming-r1427
#10 Members - Reputation: 194
Posted 18 July 2012 - 09:47 PM
Otherwise there's QtCreator, Eclipse, Code::Blocks, search stackoverflow for that one.
As for learning I recommend C++ Primer 6th edition. It has questions and exercises at the end of each chapter. It also covers C++x0 features.
I "surf" the web, literally.
#11 Members - Reputation: 3363
Posted 19 July 2012 - 05:23 AM
Or opt for Eclipse, it works in Mac
http://www.eclipse.org/downloads/
Good God no!
Recommending Eclipse as a c++ IDE is like recommending dynamite as a laxative. Yes, it might get the job done, but it will kill you in the process.
If Mac is the requirement, check out either XCode, Code Blocks or Qt Creator. If you must use a poorly configured Java IDE with C++ support bolted on, use Netbeans.
#12 Members - Reputation: 101
Posted 24 July 2012 - 09:49 PM
I use code::blocks.
I'm on tutorial 21 of c++, and I've gone through 40 of his java tutorials. It really helps being able to watch the tutorial, and he explains it very clearly for beginners. I'm taking c++ next semester and trying to get a head start on the class over the summer.
#13 Members - Reputation: 101
Posted 24 July 2012 - 10:53 PM
http://www.kathekont...uide/index.html (note: This tutorial set was written for win32 but it DOES work in Linux, not Mac though
Its an absolutely amazing in depth guide on how to build a 2d (overhead) game engine ONLY using c++ console. No need to worry about graphics yet, get the basics first.
A good C++ resource I would suggest is C++ Primer Plus by Stephen Prata its an amazing book for learning c++ with little programming knowledge.
Edit: Oh and I completely agree with DZee just write the source files in something like Notepad++ (google it) and then just compile using your terminal(or console i dont use mac) There is nothing more useful than seeing the raw compiler data when you have some kind of compile error.
Edited by Attemptedhippo, 24 July 2012 - 11:03 PM.
#14 Members - Reputation: 328
Posted 24 July 2012 - 11:02 PM






