Ok, this is a strang question for me because I've never had problems setting up an API. Well a first time for everything I guess...
I want to write my own daeParser using the Collada DOM...
But I'm confused how to set it up.... I downloaded the collada-dom-2.4.0.tgz file and unrarred it (link: http://sourceforge.n...lada-dom/files/). I also downloaded the documentation and took a look at the wiki page...
The documentation only says to do the following thing:
• To the “Additional include directories” field, add:
• Under the “General” tab in the “Additional library directories” field, add:
• Under the “Input” tab in the “Additional dependencies” field, add:
But the \lib folder doesn't exist... Then I read the wiki and it says (http://collada.org/m...isual_Studio.29):
Building the DOM
Project and solution files for Visual Studio are in
When I try to build the project (vc10-1.4 or vc10-1.5) I get an error (for each file): Unknown compiler version - please run the configure tests and report the results
So basically, I don't know what to do now? How can I get the necessary lib files? Do I need to build them myself and how? Am I missing something? I really need a solution because I need to be able to parse .dae files so I can use them with DirectX and PhysX!
Thanks in advance!!